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Many characters at once ​

There is no per-character licence and no limit built into the app. Add as many accounts as you have, on as many servers as you play.

Overview

What is per character ​

Each character keeps its own:

  • settings, every one of them, so a level 40 alt does not have to play by the main's rules;
  • schedule, if you use one;
  • log, filterable on its own;
  • statistics in Analytics.

The overview screen is the one place that shows all of them at once: what each character is doing right now, its live values, and expedition progress.

Presets ​

Settings can be copied between characters rather than re-entered. This is the fastest way to bring a new alt up to the configuration you have already tuned, and then change only the handful of things that differ.

What it costs to run ​

About 200 MB of memory per running character, and close to no CPU between actions. The app is Rust and Tauri 2 using the operating system's own WebView, so there is no bundled Chromium and no Node runtime in the background.

Ten characters is therefore a memory question rather than a CPU one.

Scheduling ​

schedule_enabled restricts a character to specific windows of the day, and schedule_windows holds them.

An empty window list means never

With schedule_enabled on and no windows defined, the character never runs. The interface says so rather than leaving it to be discovered.

Running without a desktop ​

If you want characters running on a server rather than on your machine, use the headless build. Same engine, no window, a documented JSON interface on stdin and stdout.

See the CLI reference, or the German version.

See also ​

Mercy SF is not affiliated with Shakes & Fidget or Playa Games. Use at your own risk.